Time Corps 1.1.3 Devlog


-General Update

-Added two new enemies to the wild west stage (Cowboy BOT Agent and Cacti)

-Added a platform variant to the wild west stage

-Added some new obstacle arrangements in the wild west level including new enemies

-Added an option to quickly return to the main menu after viewing the game over screen, alongside the quick restart button

-Fixed an issue where some obstacles would appear invisible to the player

-Fixed an issue where some enemies would clip in the floor, causing them to either move slowly or not appear on screen at all

-Fixed an issue where the volume would be set to off by default when restarting the game

-Fixed an issue where TIME BOT's sprite would jolt forward when entering his jumping animation

-Fixed an issue where TIME BOT's sprite would float in the air when sliding 

-Fixed an issue on the Prehistoric and Wild West stages where the game over screen would display the player's score on top of the leaderboard

-Returned to using the default Unity WebGL player so that the fullscreen mode worked properly

-Slightly adjusted the hitbox of the wild west indian enemy to reduce unfair collisions

-Made some adjustments to the high score table to make it easier for players to beat the default scores

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